// TOWN TEXT DATA
//    Town 12: Lorelei


begintextlibrary;

20 = "You enter Lorelei, a city under constant bombardment. Through the gate, you can see that the streets are littered with fragments of the countless stones hill giants have lobbed over the walls, and every building shows the signs of the constant blows.";
21 = "Lorelei's narrow, cobblestone streets are nearly empty. Everyone stays inside as much as possible, to stay safe from the bombardment.";
22 = "Unfortunately, you don't get to see much of the town. Shortly after you enter, a platoon of guards walks up to the window, led by an Empire Dervish.";
23 = "The Dervish lifts the visor on her helmet and says, _Greetings, outsider. I'm Commander Bruskrud of the Lorelei militia. I'm afraid we can't let you in. If you'd done something to show you could be trusted, it'd be all right. We could allow it._";
24 = "She shakes her head. _Unfortunately, you're a bit of a security risk. Outsiders. Loose cannons. I'm sure you understand._ Then, before you get a chance to respond, she marches off, leaving you outside the gate.";
25 = "";
26 = "You enter Lorelei, a city under constant bombardment. The streets are littered with fragments of the countless stones hill giants have lobbed over the walls, and every building shows the signs of constant blows.";
27 = "Lorelei's narrow, cobblestone streets are nearly empty. Everyone stays inside as much as possible, to stay safe from the bombardment.";
28 = "Unfortunately, you don't get to see much of the town. Shortly after you enter, a platoon of guards walks up to the window, led by an Empire Dervish.";
29 = "The Dervish lifts the visor on her helmet and says, _I'm Commander Bruskrud of the Lorelei militia. I'd like to welcome you to Lorelei. We have heard of your deeds, and we have a monster problem ourselves._";
30 = "_Be sure to come see me in the barracks. In the meantime, enjoy our city. Oh, and don't spend too much time in the street._ She nods to you and marches her troops off.";
31 = "";
32 = "You stand at the front door of your new home: Hawke's Manse. It's a beautiful and imposing granite mansion, old and distinguished.";
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38 = "An unfortunate Empire Soldier was here when this corner of town was caved in by a giant attack. His twisted form lies among the half dozen boulders that struck him. A wand lies nearby. For some reason, the giants didn't take it.";
39 = "";
40 = "Mayor Bruette looks hopeful at first, and then nervous. _This could be useful. But ... but ... to sneak someone into the fortress? That could be seen as a sign of doubt in the Empire. I could not do that._";
41 = "She sighs. _I may use this information, but for now, I need to wait. Still, I promised a reward._ She removes an amulet from her neck and hands it to you. _Here you are. Thank you for this information._";
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44 = "You stand among the ruins of Lorelei's City Hall. It wasn't just randomly flung boulders that caused all of this damage. There are signs of a massive battle. Blood stains and broken weapons are strewn everywhere.";
45 = "One particularly large bloodstain covers the throne of the former mayor. The leader of this town bravely decided to go down with the ship.";
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54 = "_You haven't freed anyone new lately, I'm afraid. Remember, the giants live south of Dellston. They have some of my troops. I'm sure of it. But, if they are not rescued soon, they will become food._";
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58 = "_A soldier you rescued got back to town. Bravely done. Seems like Avernum's doing more for us than the Empire these days._ She pays you 500 coins.";
59 = "She checks her records. _And that is all of our missing soldiers accounted for. You have done much for us. I am grateful._ As a reward, she gives you a belt.";
60 = "You find the tome, bound in black leather, that Yessenia described to you. You open it, and, sure enough, it is a vahnatai tome. It looks like an ancient book of rituals. You wonder where they found it.";
61 = "Fortunately, the rituals are mainly drawn, not described in text. You try to understand what they are doing.";
62 = "";
63 = "You have no luck. You just don't know enough about the vahnatai to be able to make sense of it.";
64 = "You are able to figure out what you are doing. You know just enough about that strange race to be able to decode the symbols and decipher the ritual.";
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66 = "The pedestal is heaped with old prayer books. You flip through a few, but there's far too much stuff here to sort through.";
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68 = "You find the body of a female beggar. She died quickly. One shattering blast from a giant's boulder.";
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70 = "You find a note, pinned to the podium with a knife: _Giants too much for me. Gone to Dorngas. Anyone wanting to study Alchemy can find me there. - Carlos_";
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